Crow vs Gull
NYU Game Design Project
Rules
2P game. Dive bomb the opponent to score. The first one to reach 3 points wins!
Controls
- Crow: WSAD
- Gull: Arrows
Actions:
- UP: Flap wings
- LEFT and RIGHT: move
- DOWN: dive bomb
About the Game
Flying in platformer games feels like an unexplored concept for me, and yet there's so much you can do with it! So I decided to look for a mechanic that is challenging, restrictive, yet still fun. And I think I kind of achieved that!
The project is still a bit rushed, so I might have used more singletons than what I should. And I can also see some aspects of the game that could have been "juicier". For example, the birds could have particles when they dive bomb, and the small recovery time after an attack could have been indicated better.
I didn't have many issues with the code, but I had a lot of issues with animation and sound. Like, I really need to investigate more about how to make action effects and sounds that feel like they belong together.
Declarations
Song made by me
Sound Effects made by me (part of the "hit" effect was heavily inspired by the original game)
Assets drawn by me
Font: Press Start 2P: https://fonts.google.com/specimen/Press+Start+2P
No Gen AI was used in the making of this project

Comments
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I found it very fun and I just was testing it. It's a entertaining 2 players game.